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Last Bastion

"There is no sacrifice I would not make to see this through. No choice but forward, no option but victory. Go. We will handle this."

—Lyra Keen, Shield of the Reef

  • Home System


    Commodities: 1


    Ordinian

    | | Nebula

    The Nekro virus consumed this former Naaz-Rokha colony virutally down to its bedrock. Restoration efforts have only begun to restore its ravaged biosphere.


    4X41D "Hyperion" VI

    You may exhaust this card when you pass to draw 1 action card and gain 1 command token.


    A shard of a greater whole, a part of a grand effort.



    Revelation

    | | Space Station

    Hanging like a cathedral above Ordinian, the space station Revelation was constructed practically overnight to serve as the Last Bastion's military and economic hub.

  • Starting Space Units


  • Starting Ground Units


  • Starting Technologies


    Choose 1 blue or 1 yellow technology with no prerequisites

  • Faction Abilities


    Liberate

    When you gain control of a planet, ready that planet if it contains a number of infantry equal to or greater than that planet's resource value; otherwise, place 1 infantry on that planet.

    Galvanize

    When a game effect instructs a player to galvanize a unit, they place a galvanize token beneath it if it does not have one. Galvanized units roll 1 additional die for combat rolls and unit abilities.

    Phoenix Standard

    At the end of combat, you may galvanize 1 of your units that participated.

  • Flagship


    The Egeiro

    Unit Type: Flagship


    Apply +1 to the result of each of this unit's combat rolls for each non-home system that contains a planet you control.

    • Sustain Damage
    • Production 1

    | Cost 8 | Combat 9 | Move 1 | Capacity 3 |

  • Mech


    A3 Valiance

    Unit Type: Mech


    When this unit is destroyed, if it was galvanized, galvanize up to 3 of your infantry in its system.

    • Sustain Damage

    | Cost 2 | Combat 6 |

  • Special Units


    4X41C "Helios" V1

    Unit Type: Space Dock


    This unit's Production value is equal to 2 more than the resource value of this planet.

    The resource value of this planet is increased by 1.

    Up to 3 fighters in this system do not count against your ships' capacity.

    • Production X+2

    Upgrade:

  • Faction Technologies


    4X41C "Helios" V2

    Requirements:

    Unit Type: Space Dock


    This unit's Production value is equal to 4 more than the resource value of this planet.

    The resource value of this planet is increased by 2.

    Up to 3 fighters in this system do not count against your ships' capacity.

    • Production X+4

    Proxima Targeting VI

    Requirements:

    Cancel 1 hit produced by Bombardment rolls made against your ground forces for each of your galvanized units present.

    At the start of a round of ground combat, you may resolve Bombardment 8 (x3) against your opponent's ground forces; if you do, make an identical roll against your own ground forces.

  • Leaders


    Agent: Dame Briar – Bastion Valiant

    Unlock: Always Unlocked

    When a player's unit is destroyed:

    You may exhaust this card to galvanize another of that player's units in the destroyed unit's system.


    Briar marveled at the sheer size of the Seraph. The technology was incredible. The Icon had truly given them something amazing. Still. Something about it was...off. Sometimes, as she walked the corridors of Revelation at night, she could not help but feel a familiar sense of dread.


    Commander: Nip and Tuck – Children of Ordinian

    Unlock: There are 3 galvanized units on the game board

    Your action cards cannot be canceled by "Sabotage" action cards.

    The Nekro Virus cannot place assimilator tokens on your components.


    Ainip felt the surge of energy through the Eidolon as it interfaced with Helios. He gasped. Absolute synergy achieved. Incredible!


    Hero: Lyra Keen – Shield of the Reef

    Unlock: Have 3 scored objectives.

    Entity 4X41A "Apollo": Intelligence Unshackled

    When one of your galvanized units is destroyed: you may purge this card to roll 1 die for each unit in its system that belongs to another player; if the result is equal to or greater than the galvanized unit's combat value, destroy that unit.


    Icon floated above Lyra's right shoulder, quiet, as if lost in thought. After a time, it responded. "I can do it. But you may die during the process." Lyra nodded. "It will be worth the risk."

  • Breakthrough


    The Icon

    When you produce ships, you may exhaust this card to place those ships in a system that contains 1 of your command tokens, at least 1 of your ground forces, and no other player's ships.

  • Faction Promissory Note


    Last Bastion – Raise the Standard


    At the end of a combat:

    Galvanize 1 of your units that participated.

    Then, return this card to the Last Bastion player.

This work is hosted on GitHub and maintained by Michael Scott. This work is licensed under the Creative Commons Attribution 4.0 International license and based on the Twilight Imperium 4th Edition board game by Fantasy Flight Games. The contents, copyrights, and trademarks of everything involving Twilight Imperium 4th Edition are exclusively held by Fantasy Flight Games; I make no claim to any of these in any way.