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Titans of Ul

Info

Absol mod references are v4 and accurate to Async TI4 as of 16 Feb 25

  • Home System


    • Elysium
    • Commodities: 2
  • Starting Space Units


  • Starting Ground Units


  • Starting Technologies


    Antimass Deflectors

    Requirements: None

    Your ships can move into and through asteroid fields.

    When other players' units use Space Cannon against your units, apply -1 to the result of each die roll.


    Requirements: None

    When you activate a system, you may explore 1 planet in that system which contains 1 or more of your units.

    Antimass Deflectors

    Requirements: None

    Your ships can move into and through asteroid fields and retain their printed Move value when moving out of nebulae. When other players' units use Space Cannon against your units, apply -1 to the result of each die roll.


    Requirements: None

    When you activate a system as part of a tactical action, you may explore 1 planet in that system that contains 1 or more of your units.

    Whenever you would resolve an exploration card, you may instead discard that card and gain 1 trade good.

  • Faction Abilities


    Terragenesis

    After you explore a planet that does not have a sleeper token, you may place or move 1 sleeper token onto that planet.

    Awaken

    After you activate a system that contains 1 or more of your sleeper tokens, you may replace each of those tokens with 1 PDS from your reinforcements.

    Coalesce

    If your flagship or your Awaken faction ability places your units into the same space area or onto the same planet as another player's units, your units must participate in combat during "Space Combat" or "Ground Combat" steps.

  • Flagship


    Ouranos

    Unit Type: Flagship


    Deploy: After you activate a system that contains 1 or more of your PDS, you may replace 1 of those PDS with this unit.

    • Sustain Damage

    | Cost 8 | Combat 7 | Move 1 | Capacity 3 |

  • Mech


    Hecatoncheires

    Unit Type: Mech


    Deploy: When you would place a PDS on a planet, you may place 1 mech and 1 infantry on that planet instead.

    • Sustain Damage

    | Cost 2 | Combat 6 |

Special Units

  • Saturn Engine I

    Unit Type: Cruiser


    | Cost 2 | Combat 7 | Move 2 | Capacity 1 |

  • Hel-Titan I

    Unit Type: PDS


    This unit is treated as both a structure and a ground force. It cannot be transported.

    • Planetary Shield
    • Sustain Damage
    • Space Cannon 6
    • Production 1

    | Combat 7 |

  • Faction Technologies


    Saturn Engine II

    Requirements:

    Unit Type: Cruiser


    • Sustain Damage

    | Cost 2 | Combat 6 | Move 3 | Capacity 2 |



    Hel-Titan II

    Requirements:

    Unit Type: PDS


    This unit is treated as both a structure and a ground force. It cannot be transported.

    You may use this unit's Space Cannon against ships that are adjacent to this unit's systems.

    • Planetary Shield
    • Space Cannon 5
    • Sustain Damage
    • Production 1

    | Combat 6 |

    Saturn Engine II

    Requirements:

    Unit Type: Cruiser


    • Sustain Damage

    | Cost 2 | Combat 6 | Move 3 | Capacity 2 |



    Hel-Titan II

    Requirements:

    Unit Type: PDS


    Planetary Shield * Space Cannon 5 * Sustain Damage * Production 1

    This unit is treated as both a structure and a ground force. It cannot be transported.

    You may use this unit's Space Cannon against ships that are adjacent to this unit's systems.


    | Combat 6 |

  • Leaders


    Agent: Tellurian – The Protector

    Unlock: Always Unlocked

    Before a hit would be assigned:

    You may exhaust this card to cancel that hit.


    Commander: Tungstantus – The Gardener

    Unlock: Have 5 structures on the game board.

    When 1 or more of your units use Production:

    You may gain 1 trade good.


    Hero: Ul the Progenitor - Elysium's Core

    Unlock: Have 3 scored objectives.

    Geoform: Awakening

    Action:

    Ready Elysium and attach this card to it. Its resource and influence values are each increased by 3, and it gains the Space Cannon 5 (x3) ability as if it were a unit.

  • Breakthrough


    Slumberstate Computing

    When Coalescence results in a ground combat, if you commit no other units, you may choose for your units to coexist instead. During the status phase, for each player you are coexisting with, you and that player each draw 1 additional action card.

    Other players may allow you to place a sleeper token on a planet they control.

  • Faction Promissory Note


    Titans of Ul – Terraform


    Action: Attach this card to a non-home planet you control other than Mecatol Rex.

    Its resource and influence values are each increased by 1 and it is treated as having all 3 planet traits (Cultural, Hazardous, and Industrial).

This work is hosted on GitHub and maintained by Michael Scott. This work is licensed under the Creative Commons Attribution 4.0 International license and based on the Twilight Imperium 4th Edition board game by Fantasy Flight Games. The contents, copyrights, and trademarks of everything involving Twilight Imperium 4th Edition are exclusively held by Fantasy Flight Games; I make no claim to any of these in any way.