Vuil'raith Cabal ¶
Info
Absol mod references are v4 and accurate to Async TI4 as of 16 Feb 25
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Home System¶
- Acheron
- Commodities: 2
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Starting Space Units¶
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Starting Ground Units¶
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Starting Technologies¶
Self-Assembly Routines ¶
Requirements:
After 1 or more of your units use Production, you may exhaust this card to place 1 mech from your reinforcements on a planet you control in that system. After 1 of your mechs is destroyed, gain 1 trade good.
Self-Assembly Routines¶
Requirements:
When you produce mechs, you may produce 1 additional mech for its cost.
Action: Exhaust this card to produce 1 ship in any system that contains 1 of your space docks.
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Faction Abilities¶
Devour¶
Capture your opponent's non-structure units that are destroyed during combat.
Amalgamation¶
When you produce a unit, you may return 1 captured unit of that type to produce that unit without spending resources.
Riftmeld¶
When you research a unit upgrade technology, you may return 1 captured unit of that type to ignore all of the technology's prerequisites.
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Flagship¶
The Terror Between ¶
Unit Type: Flagship
Capture all other non-structure units that are destroyed in this system, including your own.
- Sustain Damage
- Bombardment 5
| Cost 8 | Combat 5 | Move 1 | Capacity 3 |
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Mech ¶
Reanimator ¶
Unit Type: Mech
When your infantry on this planet are destroyed, place them on your faction sheet; those units are captured.
- Sustain Damage
| Cost 2 | Combat 6 |
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Special Units¶
Dimensional Tear I ¶
Unit Type: Space Dock
This system is a gravity rift; your ships do not roll for this gravity rift. Place a dimensional tear token beneath this unit as a reminder.
Up to 6 fighters in this system do not count against your ships' capacity.
- Production 5
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Faction Technologies¶
Dimensional Tear II ¶
Requirements:
Unit Type: Space Dock
This system is a gravity rift; your ships do not roll for this gravity rift. Place a dimensional tear token beneath this unit as a reminder.
Up to 12 fighters in this system do not count against your ships' capacity.
- Production 7
Vortex ¶
Requirements:
Action: Exhaust this card to choose another player's non-structure unit in a system that is adjacent to 1 or more of your space docks. Capture 1 unit of that type from that player's reinforcements.
Dimensional Tear II¶
Requirements:
Unit Type: Space Dock
This system is a gravity rift; your ships do not roll for this gravity rift. Place a dimensional tear token beneath this unit as a reminder.
Up to 10 fighters in this system do not count against your ships' capacity.
1 non-fighter ship in this system does not count against your fleet pool.
- Production 7
Vortex¶
Requirements:
Action: Exhaust this card to choose another player's non-structure unit in a system that is adjacent to 1 or more of your space docks. Capture 1 unit of that type from that player's reinforcements.
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Leaders ¶
Agent: The Stillness of Stars – Oppressive Silence¶
Unlock: Always Unlocked
After another player replenishes commodities:
You may exhaust this card to convert their commodities to trade goods and capture 1 unit from their reinforcements that has a cost equal to or lower than their commodity value.
Commander: That Which Molds Flesh – Grisly Abomination¶
Unlock: Have units in 3 gravity rifts.
When you produce fighter or infantry units:
Up to 2 of those units do not count against your Production limit.
Hero: It Feeds on Carrion – Twisted Horror¶
Unlock: Have 3 scored objectives.
Dimensional Anchor: Event Horizon
Action:
Each other player rolls a die for each of his non-fighter ships that are in or adjacent to a system that contains a dimensional tear. On a 1-3, capture that unit. If this causes a player's ground forces or fighter to be removed, also capture those units. Then, purge this card.
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Breakthrough ¶
Al'raith Ix Ianovar ¶
This breakthrough causes the Fracture to enter play without a roll, if it is not already in play. After this card enters play, move up to 2 ingress tokens into systems that contain gravity rifts.
Apply +1 to the Move value of each of your ships that start their movement in the Fracture.
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Faction Promissory Note¶
Vuil'raith Cabal – Crucible ¶
After you activate a system:
Your ships do not roll for gravity rifts during this movement; apply an additional +1 to the move values of your ships that would move out of or through a gravity rift instead.
Then, return this card to the Vuil'raith player.