Zealots of Rhodun ¶
Info
Absol mod references are v4 and accurate to Async TI4 as of 16 Feb 25
-
Home System¶
- Poh
- Orad
- Commodities: 3
-
Starting Space Units¶
-
Starting Ground Units¶
-
Starting Technologies¶
-
Faction Abilities¶
Conspirators¶
Once per agenda phase, after an agenda is revealed, if you are not the speaker, you may choose to vote after the speaker on that agenda.
Ancient Knowledge¶
When you use a technology specialty to ignore a prerequisite on a technology card you are researching, you may ignore 1 additional prerequisite of the same color.
After you exhaust a planet to use its technology specialty, you may gain 1 commodity.
-
Flagship¶
Reckoning ¶
Unit Type: Flagship
For each unit upgrade technology your opponent owns, apply +1 to the results of this unit's combat rolls.
- Sustain Damage
| Cost 8 | Combat 7 | Move 1 | Capacity 3 |
-
Mech ¶
Templar ¶
Unit Type: Mech
Apply +1 to this unit's combat rolls for each faction technology your opponent owns.
- Sustain Damage
| Cost 2 | Combat 6 |
-
Faction Technologies¶
Sanctification Field ¶
Requirements:
When you activate a system, or a system that contains 1 or more of your units is activated, you may choose 1 technology or non-fighter, non-structure unit upgrade technology another player controls; until the end of this tactical action, that card is treated as though it had no ability text.
Pilgrimage Beacons ¶
Requirements:
Once during your turn, when you exhaust 1 or more planets you control that have a technology specialty, you may produce 1 ship in 1 system that contains 1 of those planets.
-
Leaders ¶
Agent: Priestess Tuh – The Edifier ¶
Unlock: Always Unlocked
After a player researches a technology:
You may exhaust this card to allow that player to produce 1 ship in their home system or a system that contains a planet they control that has a technology specialty.
Commander: Bishop Ulin – The Librarian ¶
Unlock: Have a technology with 2 or more prerequisites.
When researching a technology:
You may use the technology specialty of 1 planet you control to ignore any 1 prerequisite on the technology card you are researching.
Hero: Saint Binal – The Prophet ¶
Unlock: Have 3 scored objectives.
Blessing of the Ancients: Forgotten Sorcery
Action:
Place this card and up to 3 non-faction technologies near the game board. You gain those technologies.
At the start of the next strategy phase, purge all but 1 of those technologies and this card.
-
Faction Promissory Note¶
Zealots of Rhodun – Favor of Rhodun ¶
Action:
When you ignore a prerequisite on a technology card you are researching:
You may ignore 1 additional prerequisite of the same color.
Then, return this card to the Rhodun player.