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Glimmer of Mortheus

Info

Absol mod references are v4 and accurate to Async TI4 as of 16 Feb 25

  • Home System


    • Biaheo
    • Empero
    • Nebula
    • Commodities: 3
  • Starting Space Units


  • Starting Ground Units


  • Starting Technologies


    Dark Energy Tap

    Requirements: None

    After you perform a tactical action in a system that contains a frontier token, if you have 1 or more ships in that system, explore that token.

    Your ships can retreat into adjacent systems that do not contain other players' units, even if you do not have units or control planets in that system.


    Sarween Tools

    Requirements: None

    When 1 or more of your units use Production, reduce the combined cost of the produced units by 1.

    Dark Energy Tap

    Requirements: None

    After you perform a tactical action in a system that contains a frontier token, if you have 1 or more ships in that system, you may explore that token.

    Your ships can retreat into adjacent systems that do not contain other players' units, even if you do not have units or control planets in that system.


    Sarween Tools

    Requirements: None

    When you produce units, reduce the combined cost of the produced units by 1, plus an additional 1 for every 10 of the combined cost.

    During the production step of your tactical actions, you may spend 1 resource to repair 1 of your damaged units in the active system, or all of your damaged units in the active system if that system contains 1 or more of your space docks.

  • Faction Abilities


    Facsimile

    At the start of a space combat while you are the defender, you may spend influence equal to the cost value of 1 of your opponent's ships in the active system to place 1 unit of that type from your reinforcements in that system.

    Illusory Presence

    During the agenda phase, after another player casts votes, you may exhaust up to 2 planets you control; that player casts an additional number of votes equal to 1 more than the combined influence values of those planets.

  • Flagship


    Particle Sieve

    Unit Type: Flagship


    After you activate this system, if it does not contain any planets, you may place 1 frontier token in this system.

    • Sustain Damage

    | Cost 8 | Combat 7 | Move 1 | Capacity 3 |

  • Mech


    Duuban

    Unit Type: Mech


    When a player commits 1 or more units to a planet you control adjacent to this system, you may swap this unit with 1 of your infantry on that planet.

    • Sustain Damage

    | Cost 2 | Combat 6 |

  • Faction Technologies


    Fractal Plating

    Requirements:

    After a unit you control in a system is destroyed, you may exhaust this card to place 1 unit of that type from your reinforcements in the space area of a system adjacent to that system that contains 1 or more of your ships.


    Fabrication Grid

    Requirements:

    Each system that contains 1 or more of your ships and no planets gains Production 2 as if it were a unit you control.

  • Leaders


    Agent: Walik – Dull Green

    Unlock: Always Unlocked

    When a player produces 1 or more units in a system:

    You may exhaust this card to allow that player to place 1 of the produced units in the space area of an adjacent system that does not contain another player's ships.


    Commander: Komat – Vibrant Blue

    Unlock: Have ships in 3 systems not adjacent to or including your home system

    At the start of a space combat while you are not the active player:

    Choose 1 of your non-fighter ships in the active system to gain Sustain Damage until the end of combat.


    Hero: Bayan – Deep Magenta

    Unlock: Have 3 scored objectives.

    Weavelink Replicator: Two by Two

    Action:

    Purge this card to choose 1 ship you control in each system. For each of those units, you may place 1 unit of that type from your reinforcements in the space area of that unit's system, if able.

  • Faction Promissory Note


    Glimmer of Mortheus – Secrets of the Weave


    At the start of a space combat while you are the defender:

    You may spend influence equal to the cost value of 1 of your opponent's ships in the active system to place 1 unit of that type from your reinforcements in that system.

    Then, return this card to the Mortheus player.

This work is hosted on GitHub and maintained by Michael Scott. This work is licensed under the Creative Commons Attribution 4.0 International license and based on the Twilight Imperium 4th Edition board game by Fantasy Flight Games. The contents, copyrights, and trademarks of everything involving Twilight Imperium 4th Edition are exclusively held by Fantasy Flight Games; I make no claim to any of these in any way.