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Lanefir Remnants

Info

Absol mod references are v4 and accurate to Async TI4 as of 16 Feb 25

  • Home System


    • Aysis' Rest
    • Solitude
    • Commodities: 2
  • Starting Space Units


  • Starting Ground Units


  • Starting Technologies


    Choose two of the following:

    Dark Energy Tap

    Requirements: None

    After you perform a tactical action in a system that contains a frontier token, if you have 1 or more ships in that system, explore that token.

    Your ships can retreat into adjacent systems that do not contain other players' units, even if you do not have units or control planets in that system.


    Requirements: None

    When you activate a system, you may explore 1 planet in that system which contains 1 or more of your units.

    AI Development Algorithm

    Requirements: None

    When you research a unit upgrade technology, you may exhaust this card to ignore any 1 prerequisite.

    When 1 or more of your units use Production, you may exhaust this card to reduce the combined cost of the produced units by the number of unit upgrade technologies that you own.

    Choose two of the following:

    Dark Energy Tap

    Requirements: None

    After you perform a tactical action in a system that contains a frontier token, if you have 1 or more ships in that system, you may explore that token.

    Your ships can retreat into adjacent systems that do not contain other players' units, even if you do not have units or control planets in that system.


    Requirements: None

    When you activate a system as part of a tactical action, you may explore 1 planet in that system that contains 1 or more of your units.

    Whenever you would resolve an exploration card, you may instead discard that card and gain 1 trade good.

    AI Development Algorithm

    Requirements: None

    When you research a unit upgrade technology, you may exhaust this card to ignore any 1 prerequisite.

    When you pass, you may spend 6 influence to research a unit upgrade technology.

  • Faction Abilities


    A New Edifice

    You may not use technology specialties. When you would gain a relic, instead purge it and explore up to 3 planets you control.

    Iconoclasm

    When researching a non-unit upgrade technology, you may purge 1 of your relic fragments to ignore 1 prerequisite on the technology you are researching.

    War Stories

    Once per action, after you win a combat, you may explore 1 planet you control, or if the active system does not contain any planets, the frontier exploration deck in the active system.

  • Flagship


    Memory of Dusk

    Unit Type: Flagship


    At the end of a tactical action in this system, you may explore 1 planet you control in this system.

    • Sustain Damage

    | Cost 8 | Combat 7 | Move 1 | Capacity 3 |

  • Mech


    Troubadour

    Unit Type: Mech


    Deploy: At the start of your turn, purge 1 of your relic fragments to place 1 mech on a planet you control, if you do, you may end your turn.

    • Sustain Damage

    | Cost 2 | Combat 6 |

  • Faction Technologies


    Spark Thrusters

    Requirements:

    Action: Spend 1 command token from your strategy pool or purge 1 relic fragment to move 1 of your ships to an adjacent system that contains no other player's ships. If you spent a command token, exhaust this card.


    ATS Armaments

    Requirements:

    After you explore, or purge 1 or more relic fragments, place 1 commodity token on this card. At the start of a round of combat, remove any number of tokens from this card to reroll up to that many of your dice during this round of combat.

  • Leaders


    Agent: Vassa Hagi – Plunderer of Lost Arks

    Unlock: Always Unlocked

    When a player explores:

    you may exhaust this card to allow that player to discard 1 exploration card they drew and draw another.


    Commander: Master Halbert – Quartermaster

    Unlock: 7 relic fragments have been purged.

    After you explore a planet:

    You may place 1 infantry from your reinforcements on that planet.


    Hero: The Venerable – Keeper of Myths

    Unlock: Have 3 scored objectives.

    Resonance Cascade: Broken Legacy

    Action:

    Draw and reveal up to 3 relics. For each relic that started this action in a player's play area, gain 1 command token. Then, you may swap that relic for 1 of the revealed relics or relics in a player's play area. Then, shuffle the remaining relics into the relic deck and purge this card.

  • Faction Promissory Note


    Lanefir Remnants – Spoils of War


    After you win a combat:

    Place this card face-up in your play area to explore 1 planet you control.

    At the start of the Lanefir player's turn, return this card to the Lanefir player.

This work is hosted on GitHub and maintained by Michael Scott. This work is licensed under the Creative Commons Attribution 4.0 International license and based on the Twilight Imperium 4th Edition board game by Fantasy Flight Games. The contents, copyrights, and trademarks of everything involving Twilight Imperium 4th Edition are exclusively held by Fantasy Flight Games; I make no claim to any of these in any way.