Kortali Tribunal ¶
Info
Absol mod references are v4 and accurate to Async TI4 as of 16 Feb 25
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Home System¶
- Ogdun
- Brthkul
- Commodities: 3
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Starting Space Units¶
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Starting Ground Units¶
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Starting Technologies¶
Plasma Scoring¶
Requirements: None
When 1 or more of your units use Bombardment or Space Cannon, 1 of those units may roll 1 additional die.
Psychoarchaeology ¶
Requirements: None
You can use technology specialties on planets you control without exhausting them, even if those planets are exhausted.
During the Action Phase, you can exhaust planets you control that have technology specialties to gain 1 Trade Good.
Plasma Scoring¶
Requirements: None
When 1 or more of your units use unit abilities, 1 of those units may roll 1 additional die.
When the result of your non-fighter ships' combat roll exceeds that ship's combat value by 3 or more, your opponent cannot assign that hit to a fighter unless they first destroy 1 of their fighters in the active system.
Psychoarchaeology¶
Requirements: None
You can use technology specialties on planets you control without exhausting them, even if those planets are exhausted.
At the end of your turn, you may discard 2 action cards to explore a readied planet you control.
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Faction Abilities¶
Zealous¶
When you spend a command token to resolve the secondary ability of the "Warfare" strategy card, you may resolve the primary ability instead.
Ruthless¶
At the start of a ground combat on an exhausted planet you do not control, you may produce 1 hit and assign it to 1 of your opponent's ground forces on that planet.
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Flagship¶
Magistrate ¶
Unit Type: Flagship
After you win a space combat in this system, you may have this ship become damaged to gain 1 command token.
- Sustain Damage
- Bombardment 3
| Cost 8 | Combat 5 | Move 1 | Capacity 3 |
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Mech ¶
Justicar ¶
Unit Type: Mech
This unit cannot lose its Planetary Shield.
- Planetary Shield
- Sustain Damage
| Cost 2 | Combat 5 |
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Faction Technologies¶
Tempest Drive ¶
Requirements:
After you win a combat in a system, you may exhaust this card to remove 1 command token from that system.
Deliverance Engine ¶
Requirements:
Once per space combat, after 1 of your non-fighter ships is destroyed, you may produce 1 hit and assign it to 1 of your opponent's non-carrier ships.
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Leaders ¶
Agent: Queen Lucreia – Atonement and Punishment ¶
Unlock: Always Unlocked
When a player wins a ground combat:
You may exhaust this card to allow that player to take 1 relic fragment their opponent owns, at random, if able.
Commander: Queen Lorena – Compassion and Destruction ¶
Unlock: Destroy the last of a player's units in a system.
During the first round of a combat:
You may cancel 1 hit produced against your units.
Hero: Queen Nadalia – Life and Death ¶
Unlock: Have 3 scored objectives.
Calling of the Queens: Mother Goddesses
When you win a combat:
You may purge this card to choose and take up to 1 of your opponent's relics. Then, for each planet you control that is a legendary planet or has a technology specialty, gain 1 command token.
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Faction Promissory Note¶
Kortali Tribunal – Blessing of the Queen ¶
Action:
Place this card face up in your play area and remove 1 of your command tokens from the game board. At the start of the status phase, return this card to the Kortali player.