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Ghoti Wayfarers

Info

Absol mod references are v4 and accurate to Async TI4 as of 16 Feb 25

  • Home System


    Ghoti

    |

    The Wayfarer's [sic] is not known, though some who meet all the All-Mother later describe visions of swirling lights in an impossibly deep sea.


    Ghoti Ability

    When you move 1 or more ships into a system that contains no planets, gain 1 commodity.

    You may score objectives if your home system contains no planets.

    The Ghoti All-Mother protects the path to their true home.


    • See faction abilities
    • Commodities: 4
  • Starting Space Units


  • Starting Ground Units


  • Starting Technologies


    Choose one of the following:

    Gravity Drive

    Requirements:

    After you activate a system, apply +1 to the move value of 1 of your ships during this tactical action.


    Sling Relay

    Requirements:

    Action: Exhaust this card to produce 1 ship in any system that contains one of your space docks.

    Choose one of the following:

    Gravity Drive

    Requirements:

    During your tactical actions, apply +1 to the move value of each of your ships that moves through 1 or more systems adjacent to a gravity rift or supernova, or that moves through 1 or more wormholes.

    After you roll dice for your ships moving through a gravity rift, you may reroll any number of those dice.


    Sling Relay

    Requirements:

    During your tactical actions, your non-blockaded space docks in adjacent systems may use the Production 1 ability in the active system if it does not contain other players' ships. If you have a space dock unit upgrade technology, they instead may use Production 2. All units produced are placed in the space area.

  • Faction Abilities


    Abyssal Embrace

    When you create the game board, place the Ghoti Space tile where your home system would normally be placed. The Ghoti Space system is not a home system.

    Mobile Command

    The system that contains your flagship is your home system. Your flagship cannot be captured and you cannot score public objectives if your flagship is not on the game board.

    Spawning Grounds

    During setup, gain and ready the Ghoti planet card and its planet ability card; you cannot lose those cards.

  • Flagship


    All Mother

    Unit Type: Flagship / Space Dock


    While in play, this unit is also treated as a space dock with a Production value equal to the number of tokens in your fleet pool.

    • Sustain Damage

    | Cost 6 | Combat 7 | Move 1 | Capacity 5 |

  • Mech


    Tioleombp

    Unit Type: Mech


    This unit can be blockaded. When producing ships in your home system, place up to 1 of those units in this system's space area if it is not blockaded.

    • Sustain Damage

    | Cost 2 | Combat 6 |

  • Faction Technologies


    Networked Command

    Requirements:

    Up to 3 ships in your home system do not count against your fleet pool.

    When you cast 1 or more votes, you may exhaust this card to cast an additional number of votes equal to the number of command tokens in your fleet pool.


    Parallel Production

    Requirements:

    When you produce 1 or more units, you may produce 1 additional unit in each of 2 systems that contains 1 or more of your ships and 1 of your command tokens.

  • Leaders


    Agent: Becece – Caretaker of Worlds

    Unlock: Always Unlocked

    When a player produces 1 or more units:

    You may exhaust this card to allow that player to either produce 2 additional units or gain 1 trade good.


    Commander: Ceie Doleegueaunm – Abyssal Queen

    Unlock: Have units in 3 systems that do not contain planets.

    After you activate a system:

    You may treat systems that contain no planets as adjacent to each other during this tactical action.


    Hero: Nmenmede – Ghoti All Mother

    Unlock: Have 3 scored objectives.

    Transcendence: The Ghoti Arise

    Action:

    For each system that contains 1 or more of your ships, you may replace 1 of your non-fighter ships in that system with a ship from your reinforcements that has a cost value of up to 2 greater than the cost value of that ship. Then, purge this card.

  • Faction Promissory Note


    Ghoti Wayfarers – Raid Leaders


    At the start of your turn:

    Place this card in your play area to produce up to 2 ships in a system that contains 1 or more of your ships.

    At the start of the status phase, return this card to the Ghoti Player.

This work is hosted on GitHub and maintained by Michael Scott. This work is licensed under the Creative Commons Attribution 4.0 International license and based on the Twilight Imperium 4th Edition board game by Fantasy Flight Games. The contents, copyrights, and trademarks of everything involving Twilight Imperium 4th Edition are exclusively held by Fantasy Flight Games; I make no claim to any of these in any way.