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Free Systems Compact

Info

Absol mod references are v4 and accurate to Async TI4 as of 16 Feb 25

  • Home System


    • Idyn
    • Kroll
    • Cyrra
    • Commodities: 4
  • Starting Space Units


  • Starting Ground Units


  • Starting Technologies


    Psychoarchaeology

    Requirements: None

    You can use technology specialties on planets you control without exhausting them, even if those planets are exhausted.

    During the Action Phase, you can exhaust planets you control that have technology specialties to gain 1 Trade Good.

    Psychoarchaeology

    Requirements: None

    You can use technology specialties on planets you control without exhausting them, even if those planets are exhausted.

    At the end of your turn, you may discard 2 action cards to explore a readied planet you control.

  • Faction Abilities


    Rally to the Cause

    Once per action, after you produce 1 or more ships in your home system, you may produce up to 2 ships in a system that contains a cultural, hazardous, or industrial planet and does not contain a legendary planet or other players' units.

    Diplomats

    Once per action, you may exhaust 1 uncontrolled planet's planet card that is on the game board to spend its resources or influence.

    NB: This can be used during other players' actions as well as your own

    Free People

    During setup, for each non-home planet other than Mecatol Rex on the game board, place that planet's planet card face up on the game board.

    NB: This is for the Free Systems Compact player to keep track of which uncontrolled planets they have exhausted with the Diplomats faction ability. It does not change the fact that when a player takes control of a planet, they receive that planet exhausted.

  • Flagship


    Vox

    Unit Type: Flagship


    When this unit makes a combat roll, it rolls 1 additional die for each planet in this system of any single trait.

    • Sustain Damage

    | Cost 8 | Combat 7 | Move 1 | Capacity 3 |

  • Mech


    Liberator

    Unit Type: Mech


    Deploy: After you use your Rally to the Cause faction ability in a system, you may spend 1 trade good to place 1 mech on a planet you control adjacent to that system.

    • Sustain Damage

    | Cost 2 | Combat 6 |

  • Faction Technologies


    Envoy Network

    Requirements:

    At the start of the agenda phase, you may choose and exhaust 1 cultural, 1 hazardous, and 1 industrial planet. When you cast 1 or more votes, if you exhaust at least 1 cultural, 1 hazardous, and 1 industrial planet to cast votes, you may cast 4 additional votes.


    Covert Strike Teams

    Requirements:

    At the start of a ground combat, you may roll 1 die for each of up to 2 of your ground forces on that planet. For each result equal to or greater than that unit's combat value, produce 1 hit; your opponent must assign it to 1 of their units on that planet.

  • Leaders


    Agent: Cordo Haved – Friendly Diplomat

    Unlock: Always Unlocked

    While ready, this card has the text ability of each legendary planet ability card any player controls, even if that card is exhausted. You may allow another player to use this card's ability.


    Commander: President Cyhn – Crisis Leader

    Unlock: Each non-legendary planet on the game board is controlled.

    After you gain control of a non-home planet during a tactical action:

    If you have 1 or more ships in the active system, you may produce 1 ship in that system.


    Hero: Count Otto P'may – Inspiring Rhetorician

    Unlock: Have 3 scored objectives.

    Heart of Rebellion: Freedom or Death

    Action:

    Ready a non-home planet other than Mecatol Rex that you control, remove all units on that planet and attach this card to it. Units cannot be committed to, produced on, or placed on this planet.

  • Faction Promissory Note


    Free Systems Compact – Broadcast Teams


    When you gain control of a planet during a tactical action:

    If the active system does not contain another player's ships, you may produce up to 2 ships in that system.

    Then, return this card to the Free Systems player.

This work is hosted on GitHub and maintained by Michael Scott. This work is licensed under the Creative Commons Attribution 4.0 International license and based on the Twilight Imperium 4th Edition board game by Fantasy Flight Games. The contents, copyrights, and trademarks of everything involving Twilight Imperium 4th Edition are exclusively held by Fantasy Flight Games; I make no claim to any of these in any way.