Yssaril Tribes¶
Info
Absol mod references are v4 and accurate to Async TI4 as of 16 Feb 25
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Home System¶
- Retillion
- Shalloq
- Commodities: 3
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Starting Space Units¶
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Starting Ground Units¶
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Starting Technologies¶
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Faction Abilities¶
Stall Tactics¶
Action: Discard 1 action card from your hand.
Scheming¶
When you draw 1 or more action cards, draw 1 additional action card. Then, choose and discard 1 action card from your hand.
Crafty¶
You can have any number of action cards in your hand. Game effects cannot prevent you from using this ability.
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Flagship¶
Y'sia Y'ssrila¶
Unit Type: Flagship
This ship can move through systems that contain other player's ships.
- Sustain Damage
| Cost 8 | Combat 5 | Move 2 | Capacity 3 |
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Mech ¶
Blackshade Infiltrator ¶
Unit Type: Mech
Deploy: After you use your Stall Tactics faction ability, you may place 1 mech on a planet you control.
- Sustain Damage
| Cost 2 | Combat 6 |
Blackshade Infiltrator¶
Unit Type: Mech
This unit may be committed to planets from space areas and planets in or adjacent to the active system.
- Sustain Damage
| Cost 2 | Combat 6 |
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Faction Technologies¶
Transparasteel Plating¶
Requirements:
During your turn of the action phase, players that have passed cannot play action cards.
Mageon Implants¶
Requirements:
Action: Exhaust this card to look at another player's hand of action cards. Choose 1 of those cards and add it to your hand.
Transparasteel Plating¶
Requirements:
During your turn of the action phase, players that have passed cannot play action cards.
At the start of a round of ground combat, you may discard 1 action card to apply -1 to the results of your opponent's die rolls during that combat round.
Mageon Implants¶
Requirements:
After 1 of your command tokens is placed in a system that contains another player's units, you may exhaust this card to look at that player's hand of action cards.
Choose 1 of those cards and add it to your hand.
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Leaders ¶
Agent: Ssruu – Clever, Clever Ssruu¶
Unlock: Always Unlocked
At any time:
This card has the text ability of each other player's agent, even if that agent is exhausted.
Commander: So Ata – Loyal Only to a Point¶
Unlock: Have 7 action cards.
After another player activates a system that contains your units:
You may look at that player's action cards, promissory notes, or secret objectives.
Hero: Kyver, Blade and Key – Guild Assassin¶
Unlock: Have 3 scored objectives.
Guild of Spies: Extortion
Action:
Each other player shows you 1 action card from their hand. For each player, you may either take that card or force that player to discard 3 random action cards from their hand. Then, purge this card.
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Breakthrough ¶
Deepgloom Executable ¶
You can allow other players to use your Stall Tactics or Scheming faction abilities; when you do, you may resolve a transaction with that player. During the action phase, that transaction does not count against the once-per-player transaction limit for that turn.
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Faction Promissory Note¶
Yssaril Tribes – Spy Net¶
At the start of your turn:
Look at the Yssaril player's hand of action cards. Choose 1 of those cards and add it to your hand. Then, return this card to the Yssaril player.