Xxcha Kingdom¶
Info
Absol mod references are v4 and accurate to Async TI4 as of 16 Feb 25
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Home System¶
- Archon Ren
- Archon Tau
- Commodities: 4
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Starting Space Units¶
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Starting Ground Units¶
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Starting Technologies¶
Graviton Laser System¶
Requirements:
You may exhaust this card before 1 or more of your units uses Space Cannon; hits produced by those units must be assigned to non-fighter ships if able.
Graviton Laser System¶
Requirements:
When a player would resolve a retreat, your units may first use Space Cannon against the retreating player's ships in the active system.
You may exhaust this card before 1 or more of your units use Space Cannon; hits produced by those units must be assigned to non-fighter ships if able.
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Faction Abilities¶
Peace Accords¶
After you resolve the primary or secondary ability of the "Diplomacy" strategy card, you may gain control of 1 planet other than Mecatol Rex that does not contain any units and is in a system that is adjacent to a planet you control.
Quash¶
When an agenda is revealed, you may spend 1 token from your strategy pool to discard that agenda and reveal 1 agenda from the top of the deck. Players vote on this agenda instead.
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Flagship¶
Loncara Ssodu¶
Unit Type: Flagship
You may use this unit's Space Cannon against ships that are in adjacent systems.
- Sustain Damage
- Space Cannon 5 (x3)
| Cost 8 | Combat 7 | Move 1 | Capacity 3 |
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Mech ¶
Indomitus ¶
Unit Type: Mech
You may use this unit's Space Cannon against ships that are in adjacent systems.
- Sustain Damage
- Space Cannon 8
| Cost 2 | Combat 6 |
Indomitus¶
Unit Type: Mech
When this unit uses Sustain Damage, cancel 2 hits instead of 1.
- Sustain Damage
- Space Cannon 8
| Cost 2 | Combat 6 |
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Faction Technologies¶
Instinct Training¶
Requirements:
You may exhaust this card and spend 1 token from your strategy pool when another player plays an action card; cancel that action card.
Nullification Field¶
Requirements:
After another player activates a system that contains 1 or more of your ships, you may exhaust this card and spend 1 token from your strategy pool; immediately end that player's turn.
Instinct Training¶
Requirements:
You may spend 1 token from your strategy pool when one of your neighbors plays an action card; cancel that action card.
Nullification Field¶
Requirements:
After another player activates a system that contains 1 or more of your ships, you may exhaust this card and spend 1 token from your strategy pool; immediately end that player's turn.
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Leaders ¶
Agent: Ggrocuto Rinn - The King's Shield¶
Unlock: Always Unlocked
Action:
Exhaust this card to ready any planet: if that planet is in a system that is adjacent to a planet you control, you may remove 1 infantry from that planet and return it to its reinforcements.
Commander: Elder Qanoj – The Doom from Kklaj¶
Unlock: Control planets that have a combined total of at least 12 influence.
When you vote:
Each planet you exhaust to cast votes provides 1 additional vote. Game effects cannot prevent you from voting on an agenda.
Hero: Xxekir Grom Ω - The Council's Heart ¶
Unlock: Have 3 scored objectives.
Political Data Nexus Ω: Voice of the Council
When you exhaust planets:
Combine the values of their resources and influence. Treat the combined value as if it were both resources and influence.
When the motion of annexation failed in the Galactic Council, nobody was surprised. Grom had personally guaranteed the measure's defeat, and it turned out everyone owed the Xxcha a favor.
Hero: Xxekir Grom ΩΩ - The Council's Heart ¶
Unlock: Have 3 scored objectives.
Planetary Defense Nexus: Aegis
Action: Place any combination of up to 4 PDS or mechs onto planets you control; ready each planet that you place a unit on.
Then, purge this card.
Grom's harnessing of the council's inter-agency connections to expedite the Xxcha's defense proposal surprised no one. It turned out nearly everyone owed Xxekir Grom a favor.
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Breakthrough ¶
Archon's Gift ¶
You can spend influence as if it were resources.
You can spend resources as if it were influence.
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Faction Promissory Note¶
Xxcha Kingdom – Political Favor¶
When an agenda is revealed:
Remove 1 token from the Xxcha player's strategy pool and return it to their reinforcements. Then, discard the revealed agenda and reveal 1 agenda from the top of the deck. Players vote on this agenda instead.
Then, return this card to the Xxcha player.