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Barony of Letnev

Info

Absol mod references are v4 and accurate to Async TI4 as of 16 Feb 25

  • Home System


    • Arc Prime
    • Wren Terra
    • Commodities: 2
  • Starting Space Units


  • Starting Ground Units


  • Starting Technologies


    Antimass Deflectors

    Requirements: None

    Your ships can move into and through asteroid fields.

    When other players' units use Space Cannon against your units, apply -1 to the result of each die roll.


    Plasma Scoring

    Requirements: None

    When 1 or more of your units use Bombardment or Space Cannon, 1 of those units may roll 1 additional die.

    Antimass Deflectors

    Requirements: None

    Your ships can move into and through asteroid fields and retain their printed Move value when moving out of nebulae. When other players' units use Space Cannon against your units, apply -1 to the result of each die roll.


    Plasma Scoring

    Requirements: None

    When 1 or more of your units use unit abilities, 1 of those units may roll 1 additional die.

    When the result of your non-fighter ships' combat roll exceeds that ship's combat value by 3 or more, your opponent cannot assign that hit to a fighter unless they first destroy 1 of their fighters in the active system.

  • Faction Abilities


    Munitions Reserves

    At the start of each round of space combat, you may spend 2 trade goods; you may re-roll any number of your dice during that combat round.

    Armada

    The maximum number of non-fighter ships you can have in each system is equal to 2 more than the number of tokens in your fleet pool.

  • Flagship


    Arc Secundus

    Unit Type: Flagship


    Other player's units in this system lose Planetary Shield. At the start of each space combat round, repair this ship.

    • Sustain Damage
    • Bombardment 5 (x3)

    | Cost 8 | Combat 5 | Move 1 | Capacity 3 |

  • Mech


    Dunlain Reaper

    Unit Type: Mech


    Deploy: At the start of a round of ground combat, you may spend 2 resources to replace 1 of your infantry in that combat with 1 mech.

    • Sustain Damage

    | Cost 2 | Combat 6 |

  • Faction Technologies


    L4 Disruptors

    Requirements:

    During an invasion, units cannot use Space Cannon against your units.


    Non-Euclidean Shielding

    Requirements:

    When 1 of your units uses Sustain Damage, cancel 2 hits instead of 1.

    L4 Disruptors

    Requirements:

    During an invasion, units cannot use Space Cannon against your units.

    You may exhaust this card at the start of a ground combat; your opponent cannot make combat rolls during the first combat round.


    Non-Euclidean Shielding

    Requirements:

    When 1 of your units uses Sustain Damage, cancel 2 hits instead of 1.

  • Leaders


    Agent: Viscount Unlenn – The Dunlain Scourge

    Unlock: Always Unlocked

    At the start of a space combat round:

    You may exhaust this card to choose 1 ship in the active system: that ship rolls 1 additional die during this combat round.


    Commander: Rear Admiral Farran – Sector XVIII Viceroy

    Unlock: Have 5 non-fighter ships in 1 system.

    After 1 of your units uses Sustain Damage:

    You may gain 1 trade good.


    Hero: Darktalon Treilla – Void Revenant

    Unlock: Have 3 scored objectives.

    Dark Matter Affinity: Void Transference

    Action:

    Place this card near the game board. the number of non-fighter ships you can have in systems is not limited by laws or by the number of command tokens in your fleet pool during this game round. At the end of that game round, purge this card.

  • Breakthrough


    Grav-Leash Maneuvers

    Before you roll dice during space combat, apply +X to the results of 1 of your ship's rolls, where X is the number of ship types you have in the combat.

    During movement, your non-fighter ships' move values are equal to the highest move value amongst moving ships in the system they started in.

  • Faction Promissory Note


    Barony of Letnev - War Funding Ω


    After you and your opponent roll dice during space combat:

    You may reroll all of your opponent's dice.

    You may reroll any number of your dice.

    Then, return this card to the Letnev player.

This work is hosted on GitHub and maintained by Michael Scott. This work is licensed under the Creative Commons Attribution 4.0 International license and based on the Twilight Imperium 4th Edition board game by Fantasy Flight Games. The contents, copyrights, and trademarks of everything involving Twilight Imperium 4th Edition are exclusively held by Fantasy Flight Games; I make no claim to any of these in any way.